Battle Pass Season XVI:
Who Dares Wins

Start: March 5, 2025 at 7:00 UTC / End: June 4, 2025 at 00:30 UTC
Venture deep into the heart of the jungle! Residing at a secret military test facility, you will take part in intensive field trials of cutting-edge technologies, adapting vehicles for extreme environments. Season XVI marks the start of a new Battle Pass year, spanning three Seasons. Earn and accumulate Tokens throughout the year in the continuous Progression to unlock maximum rewards, including two brand-new tanks!

Core Vehicles with New 3D Styles

Season XVI features three powerful Core Vehicles, each enhanced with tropical upgrades and modifications. These include the E 50 M, a fast and versatile all-rounder; the NC 70 Błyskawica, a close-combat specialist that thrives in tight encounters; and the Type 71, a formidable heavy for decisive breakthroughs.

What's New

Battle Pass Season XVI expands your opportunities to earn in-game rewards—explore what's new!
update 1.6

Battle Pass Vault

The Battle Pass Vault accepts Chips—a rare and valuable currency earned as rewards from specific Chapter Stages. Exchange them for Premium vehicles, customization elements, crew members, and other valuable items. Chips are exclusive to the current Season, so be sure to collect as many as possible before they reset. You can claim 100 Chips as a gift in the Battle Pass section of the in-game Store.
update 1.6

Elite Circuit

Now the rewards in Battle Pass never end! After completing three regular Chapters, you have the opportunity to tackle the five-Stage Elite Circuit. Its rewards include bonds, Chips, and brand-new Battle Pass Vouchers. The Elite Circuit is cyclical: You can complete it as many times as you can until the end of the Season.
update 1.6

Vouchers

The Vouchers you receive in the course of the Elite Circuit can bring you variable amounts of either credits, Free XP, or Experimental Equipment components. You can never tell what will drop until you use a Voucher!

Rewards

Blast through the rewards-laden Stages of the three Chapters (with 50 Stages in each)!
In addition to the usual goodies galore, the Base Rewards track now contains Chips you can spend in the Vault Shop.
You'll find new special 3D styles and crew members, Tokens, bonds, credits, Experimental Equipment, and much more!
But the rewards don't stop there! After completing all three Chapters, take on the Elite Circuit offering
bonds, Chips, and Vouchers.
 
 
Base Rewards
Improved Rewards
Elite Circuit
2D Style: "Into the Wild"
An all-season style to help remain hidden in lush jungle environments.
2D Style: "Jungle Palette"
An all-season style designed to blend with the rich green hues of the tropical rainforest.
2D Style: "Danger Close"
An all-season style for camouflage among the dense thickets of the jungle.
3D Style: "Upał"
A 3D style is a set of customization elements for all map types.
3D Style: "Genseirin"
A 3D style is a set of customization elements for all map types.
3D Style: "Altbewährt"
A 3D style is a set of customization elements for all map types.
Personal Reserves: +200% to Free and Crew XP for 1 h
When activated, grants additional Free and Crew XP based on battle results.
×66
Chips
Battle Pass exclusive currency that can be used used to purchase valuable items in the Vault Shop.
1,500
Credits
The main game currency in World of Tanks
1,875,000
Bonds
A currency that can be used to purchase improved equipment, directives for equipment, and rare vehicles.
3,000
WoT Premium Account
WoT Premium Account provides access to many additional possibilities in the game.
×12
Tokens
A currency that can be used to purchase vehicles and special bundles in the in-game Store.
×15
Experimental Equipment to Select From
Experimental Equipment combines two or more characteristics of the other types of equipment in the game. This equipment cannot be purchased or sold, but it can be disassembled for free. In return, you will receive components that can be used to upgrade or demount it.
×12
Directives for Equipment to Select From
Directives for equipment increase the effect of mounted equipment. They can be purchased for bonds.
×45
Mission for ×5 XP
Get a ×5 bonus to experience earned in battle when victorious.
×30
Universal fragment
Vehicle blueprint fragments are special game items that can be used to gain an XP discount when researching new vehicles.
×150
Training Booklets to Select From
A game item that provides each crew member with 20,000 XP and is consumed when applied.
×12
Training Guides to Select From
A game item that provides each crew member with 100,000 XP and is consumed when applied.
×3
Personal Training Manual
A game item that provides the selected crew member with 850,000 XP and is consumed when applied.
×3
Tomasz Wojnowski
Players can select the nation and qualification.
Wataru Nakamura
Players can select the nation and qualification.
Konrad Hirsch
Players can select the nation and qualification.
Decal: "Tribal Lizard"
Customization element.
×6
Decal: "Tribal Toucan"
Customization element.
×6
Decal: "Tribal Fish"
Customization element.
×6
Gold
A valuable in-game currency that can be used to purchase days of WoT Premium Account and Premium vehicles, convert XP, and more.
900
Credits
The main game currency in World of Tanks
6,075,000
WoT Premium Account
WoT Premium Account provides access to many additional possibilities in the game.
×60
Tokens
A currency that can be used to purchase vehicles and special bundles in the in-game Store.
×9
Personal Reserves: +50% to credits for 1 h
When activated, it grants additional credits based on battle results.
×42
Personal Reserve: +100% to Combat XP for 1 h
When activated, it grants additional Combat XP based on battle results.
×36
Standard Equipment to Select From
Standard equipment improves a vehicle's technical characteristics or compensates for its drawbacks. Class 1 equipment, with some exceptions.
×6
Bounty Equipment to Select From
By default, the parameters of Bounty Equipment are the same as those of standard equipment. However, Bounty Equipment can be upgraded for credits.
×3
Training Guides to Select From
A game item that provides each crew member with 100,000 XP and is consumed when applied.
×12
Personal Training Manual
A game item that provides the selected crew member with 850,000 XP and is consumed when applied.
×6
Directives for Equipment to Select From
Directives for equipment increase the effect of mounted equipment. They can be purchased for bonds.
×135
Mission for ×5 XP
Get a ×5 bonus to experience earned in battle when victorious.
×96
National Fragments to Select From
Vehicle blueprint fragments are special game items that can be used to gain an XP discount when researching new vehicles.
×90
Bonds
A currency that can be used to purchase improved equipment, directives for equipment, and rare vehicles.
100
Chips
Battle Pass exclusive currency that can be used to purchase valuable items in the Vault Shop.
100
Voucher
A currency received in the course of the Elite Circuit that brings you credits, Free XP, or Experimental Equipment components.
×3



The listed rewards can be acquired an unlimited number of times.
 

Choose Items for Tokens

Plan your Token purchases in advance and start accumulating Tokens! This year, you will have more choice than ever. The roster of special Tier IX reward vehicles has expanded from 11 to 13, adding two Tier IX tanks: the Object 265T, a Soviet heavy, and the ERAC 105 Proto, a French light tank. Plus, the two tanks available earlier will get a stats improvement—the Lorraine 50t and KPZ 07 HK.
IX Object 265T
New
Hit Points
1,800
 HP
Average Damage
390/390/530
 HP
Average Penetration
242/300/61
 mm
Gun Depression / Elevation Angles
 −6/20
 deg
Shells in the Magazine
3
 shells
Time for Loading Between Shots
2.5
 s
Turret Armor
300/120/40
 mm
Top Speed / Reverse Speed
40/14
 km/h
IX ERAC 105 Proto
New
Hit Points
1,300
 HP
Average Damage
320/320/420
 HP
Average Penetration
222/270/53
 mm
Aiming Time
1.9
 s
Concealment (Moving / Stationary Vehicle)
16.36/3.42
 %
Top Speed / Reverse Speed
70/23
 km/h
Specific Power
30
 h.p./t
View Range
390
 m
IX TT-130M
Hit Points
1,850 HP
Average Damage
490/490/640 HP
Average Penetration
244/306/65 mm
Dispersion at 100 m
0.4 m
Aiming Time
2.7 s
Time for Complete Loading
14.7 s
Gun Depression / Elevation Angles
−5/20 deg
Top Speed / Reverse Speed
30/14 km/h
IX TS-60
Hit Points
1,900 HP
Average Damage
400/400/515 HP
Average Penetration
258/320/60 mm
Dispersion at 100 m
0.4 m
Aiming Time
1.7 s
Time for Complete Loading
8.6 s
Gun Depression / Elevation Angles
−7/20 deg
Top Speed / Reverse Speed
35/12 km/h
IX BZ-58-2
Hit Points
1,900 HP
Average Damage
520/520/660 HP
Average Penetration
250/303/68 mm
Dispersion at 100 m
0.37 m
Gun Depression / Elevation Angles
−8/20 deg
Top Speed / Reverse Speed
35/15 km/h
Turret Armor
230/160/100 mm
Hull Armor
70/70/50 mm
IX Kampfpanzer 3 Prj. 07 HK
Hit Points
1,700 HP
Average Damage
 360/360/460
 HP
Average Penetration
 268/320/120
 mm
Dispersion at 100 m
 0.35
 m
Aiming Time
 2.5
 s
Full Reload Time
 6.5
 s
Gun Depression / Elevation Angles
 −3/17
 deg
Top Speed / Reverse Speed
 65/25
 km/h
IX Cobra
Hit Points
1,600 HP
Average Damage
360/490/515 HP
Average Penetration
268/210/120 mm
Shells in the Magazine
4 shells
Time for Loading Between Shots
1.5 s
Gun Depression / Elevation Angles
–10/13 deg
Top Speed / Reverse Speed
40/25 km/h
Turret Armor
130/80/40 mm
IX Lorraine 50 t
Hit Points
1,750 HP
Average Damage
400/400/515 HP
Average Penetration
264/308/65 mm
Dispersion at 100 m
0.33 m
Gun Depression / Elevation Angles
−10/15 deg
Top Speed / Reverse Speed
60/15 km/h
Specific Power
16.4 h.p./t
Turret Armor
250/70/30 mm
IX Kunze Panzer
Hit Points
1,600 HP
Average Damage
390/390/480 HP
Average Penetration
268/300/53 mm
Average Damage per Minute
2,516 HP/min
Dispersion at 100 m
0.42 m
Gun Depression / Elevation Angles
−15/20 deg
Top Speed / Reverse Speed
65/23 km/h
View Range
400 m
IX K-91-PT
Hit Points
1,600 HP
Average Damage
390/390/530 HP
Average Penetration
258/315/68 mm
Dispersion at 100 m
0.4 m
Time for Complete Loading
8.6 s
Top Speed / Reverse Speed
52/23 km/h
Specific Power
20.04 h.p./t
Hull Armor
260/60/45 mm
IX Char Futur 4
Hit Points
1,750 HP
Average Damage
390/390/480 HP
Average Penetration
264/330/53 mm
Shells in the Magazine
4 shells
Time for Loading Between Shots
4 s
Dispersion at 100 m
0.34 m
Top Speed / Reverse Speed
60/20 km/h
Specific Power
22.96 h.p./t
IX Object 777 Version II
Hit Points
1,850 HP
Average Damage
440/440/530 HP
Average Penetration
258/340/68 mm
Dispersion at 100 m
0.42 m
Time for Complete Loading
13.9 s
Top Speed / Reverse Speed
40/15 km/h
Turret Armor
258/225/90 mm
Hull Armor
132/115/45 mm
IX AE Phase I
Hit Points
1,800 HP
Average Damage
400/400/515 HP
Average Penetration
258/340/60 mm
Gun Depression / Elevation Angles
−10/15 deg
Turret Armor
292/101/50 mm
Top Speed / Reverse Speed
35/12 km/h
Specific Power
16.07 h.p./t
View Range
390 m
 
 
IX
Obj. 265T
IX
ERAC 105 Pr
IX
TT-130M
IX
TS-60
IX
BZ-58-2
IX
Kpz 3 Pr.07HK
IX
Cobra
IX
Lorraine 50 t
IX
Kunze Panzer
IX
K-91-PT
IX
Char Futur 4
IX
Obj. 777 II
IX
AE Phase I
 
 

Get the Improved Pass and Even More!

Purchase the Improved Pass for a Chapter for 2,500 gold and upgrade your gains for every Stage you complete (or have already finished)! On top of that, the in-game Store can offer you packages with missions for ×5 XP and an additional special crew member or days of WoT Premium Account.

 

Purchase Bundles

Visit the Premium Shop to max out your Battle Pass loot! Purchase a bundle with the Improved Pass for the three Chapters or with a powerful combo of the full Improved Pass and daily missions for gold.

 
Welcome to the jungle, Commanders!
 
JOIN US ON DISCORD

Close